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Old December 5th, 01:09 AM   #1 (permalink)
Ellis
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Join Date: Aug 1992
Location: 802 like a champ
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Guide to pump / Looking to start pump? Look here!

So you might ask yourself a couple of different questions. "What can I do to make paintball more interesting?", maybe "How can I be different?", but more than likely, " Where can I get one of those?!?!"

Your answer is pump paintball.

Key terms/ small pump dictionary

Stock class- A set upon rule of play that involves pump, feed tube, 12 grams, ball limit, and other rules.

Pump markersPump markers- Markers that require manual cocking after each shot. Pump markers have a handle either around the handle or under the barrel.

Feed tube- A horizontal tube that is right above the marker. It holds paintballs. Most feedtubes hold from 10 to 15 paintballs.

10 round tubes- Small plastic tubes that hold 10 paintballs. Are used to reload into the feed tube.

12 grams- Very small canisters full of co2 gas. One time use only.

12 gram changer- A two piece device. One piece screws into an ASA. It has Male threads on the other side with a sharp point to pierce the 12 gram. The other piece is a bucket-style thing that holds the 12 gram. You screw it onto the upper piece. It pushes the 12 gram until it breaks the metal seal at the top, then the co2 flows into the gun.

More will be added later.
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Here's a little history lesson. Paintball started a long time ago using Nelson 007s, guns that shot little balls of paint, used to mark trees to be cut down. That is where the term "marker" came from. They were made by Nelson Paint Company. Some people got together and played a game with these markers. They used tubes of 10 paintballs and 12 gram CO2 (carbon dioxide) canisters. The first game was finished without a shot being fired. The friends started National Survival Game. Then it all started up.

The first markers were pump. Until an inventor came around, all markers were pump. Many pump markers have come and gone, some staying, some leaving ever so fast. Many designs came about, some stuck and some didn't. The main design that most pump markers are is called a Nelson design.

This is a picture of phantom internals, phantoms are Nelson "clones".


The front (farthest left) item is the bolt, or the TPC. It regulates the velocity by adjusting the spring in the middle.

Phantoms, along with carters, mavericks, traccers, hornets, spyder hammer, and many other modern pumps are Nelson clones.

Other styles of pumps include Snipers. Don't laugh, for the term Sniper when talking of pump means a pump autococker. Do not confuse it with the lying on the ground kind sniper. Any autococker can be turned into a pump. They make pump kits, as well as pump kits for autococker trilogies.

There are many other types, but fear not, the night is young, you will hear more later.
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