I'm not a huge paintballer though i try to play as much as i can. My kill death ratio is probably a 1:1 which is not bad for a player like me. I currently own a spyder which is fine but i need something with more power. I like to play in different fields so a gun that is versatile is important. I also like to play defense more then offense: however, i do go on offense as well. I want a gun that can change from an offensive automatic that shoots fast and hard to a sniper gun that shoots long range. If it is possible to get this type of gun please help me out with any advise as to what type i should get. Please let me know how well you play this sport so it can help me decide what type of gun would best fit me. I'm open to all suggestions. Please help me find my gun. Thank You and Happy Hunting.
First of all, welcome into sport.
Second, this question should be ask in the new player forum.
That said, every marker has the same "power". The only way to improve the distance reach by a ball is to get a special barrel, like a tippmann flatline.
I understand that you currently have a mechanical spyder. If you want to improve, check for electronic marker. They will allow you to shoot faster (more balls/sec). However, they won't shoot farther. If you want to improve accuracy, get an aftermarket barrel, and think about HPA tank : HPA is more stable than Co2, help to stabilize shots and can shoot faster without freezing.
I hope this answer some questions, have fun and play safe.
The only way to improve the distance reach by a ball is to get a special barrel, like a tippmann flatline.
wrong-the flatline will not give you any additional usable range, after the paint goes past the point at which a ball from another barrel hits the ground it is flying so slowly that it will not break. it will just bounce off whatever it hits, and in a game where the point is to get a break on someone where is the purpose? same thing goes for the apex barrel
for now, before you buy a new marker i suggest getting a HPA tank and a nice hopper, you will need these for your next marker anyway and you can use them on the one you have now so get these first then worry about the next marker
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Quote:
Originally Posted by Crawdaddy
I'm not going to lie if I were rich and famous I'd be running people over with my car all the damn time.
blue to black dm6
hyper 3
top hat mod
laser eyes
CP flow plug
32 degrees drop forward (yes i like my drop forwards)
cp micro on/off asa
deadly winds 14" fibur barrel with full freak
Dye rotor with speed feed
centerflag 68/4500 with on/off
wrong-the flatline will not give you any additional usable range, after the paint goes past the point at which a ball from another barrel hits the ground it is flying so slowly that it will not break. it will just bounce off whatever it hits, and in a game where the point is to get a break on someone where is the purpose? same thing goes for the apex barrel
for now, before you buy a new marker i suggest getting a HPA tank and a nice hopper, you will need these for your next marker anyway and you can use them on the one you have now so get these first then worry about the next marker
I don't want to start a debate here, but I've used a flatline and yes, it will improve the usable range (not by so far), but you have to use a paintball of quality. The ball don't need so much speed to break on a target.
But accordin to you, I still think that the best upgrade is HPA.
BTW I'm not a kinda noob. I have many years of experiences in paintball. I just don't see the point to answer every post, which explain why I have only 500 posts on this forum. I respect your point of view, I just want to clarify this.
Physics says your wrong. And sorry, but no amount of personal experience defies physics. A paintball leaving a barrel at 280 fps will lose the same amount of velocity due to drag if it's got backspin or not. Since at the same velocity they will fail to break, the flatline imparts distance, not USABLE distance.
I was wondering if the Tippmann 98 Custom Pro Platinum is a good gun for a beginner like me. I want something that's good, that can be an automatic, that i can customize, that's easy to maintain, and most important something i can have fun with, especially the woods. Here is a link for more detail at what the gun is:
the flatline barrel's main advantage is a straight tradjectory. I agree that the actual paintball goes further but unless you get a lucky shot and hit their gun or goggles it most likely won't break. I think the 98 you have chosen is a nice starter marker. Personally i would go for the responce trigger over the e grip for two reasons.
1. Response triggers doesn't need batteries.
2. you can get them soaking wet and still play. ( I seem to wind up playing in the rain a lot and a good all mech marker is a great thing to have.
Physics says your wrong. And sorry, but no amount of personal experience defies physics. A paintball leaving a barrel at 280 fps will lose the same amount of velocity due to drag if it's got backspin or not. Since at the same velocity they will fail to break, the flatline imparts distance, not USABLE distance.
Right, but amount of personal experience learn respect to other players, that definately miss to you. I'm not telling that the flatline will give 200 more feets but 25 - 30 feets additional in straitgh line, just enough to get a hit where a regular barrel can with highter shot, if there's no wind.
Right now I feel sad because one reason why I quit is that there was a new race of players that thought to know everything without even trying. I thought (or hope) that things would have change, and it seems not.
Thanks you just made me save 450$.
Esoto190, please always stay a respectful player to help this sport to live as long as possible. His destiny is in your hands !
Right now I feel sad because one reason why I quit is that there was a new race of players that thought to know everything without even trying. I thought (or hope) that things would have change, and it seems not.
Thanks you just made me save 450$.
dramatic much? lol
as much as you may think your ball is going even 2 inches farther with a flatline its not, physics do not lie...
2. you can get them soaking wet and still play. ( I seem to wind up playing in the rain a lot and a good all mech marker is a great thing to have.
to be honest iv never heard of anyones electronics crapping out because of rain, i am shooting a high end marker in the pac. northwest so playing in the rain is a must, iv never had a single problem.
Quote:
Originally Posted by Weever
the flatline will give 200 more feets but 25 - 30 feets additional in straitgh line, just enough to get a hit where a regular barrel can with highter shot, if there's no wind.
if you can hit it with a normal barrel then you are within its range, arcing shots is part of the sport. the flatline claims distance beyond this though
nobody knows everything about the sport that is why there are forums like this
__________________
Quote:
Originally Posted by Crawdaddy
I'm not going to lie if I were rich and famous I'd be running people over with my car all the damn time.
blue to black dm6
hyper 3
top hat mod
laser eyes
CP flow plug
32 degrees drop forward (yes i like my drop forwards)
cp micro on/off asa
deadly winds 14" fibur barrel with full freak
Dye rotor with speed feed
centerflag 68/4500 with on/off
Right,I believe some companies coat their boards to make them water resistant. I agree with Weaver on the fact that if you are thinking about getting seriously into paintball to invest in HPA and a decent hopper and then go for a new gun. It all really boils down imo is to how much you are planning on spending. Another thing is that I would pick a speedball style gun for most paintball situations.
even if the board is not coated you still have to get enoufgh water past the grip to short it out, so really unless you are playing without a grip on this is never a problem. remember, professional speedball goes on nomatter what the weather is, they play in rain all the time with markers like mine, im not saying its never happened but iv never heard of any of them having electronics issues because of it
__________________
Quote:
Originally Posted by Crawdaddy
I'm not going to lie if I were rich and famous I'd be running people over with my car all the damn time.
blue to black dm6
hyper 3
top hat mod
laser eyes
CP flow plug
32 degrees drop forward (yes i like my drop forwards)
cp micro on/off asa
deadly winds 14" fibur barrel with full freak
Dye rotor with speed feed
centerflag 68/4500 with on/off
Yea most E markers should not let that much water in that it breaks the board. The only time i've heard a board breaking is when a kid dropped a shocker in the river at my field.
And about the apex thing, if you chrono your apex barrel on setting 5ish to 280 wouldn't that be enough for a break?
When i had my spyder with apex i'd chrono it to about 285 and about 80% of the balls that hit the players broke(I was during the cold season, thata maybe why?) But I'm pretty sure during the summer heat it'll have a harder time breaking.
it doesnt matter what you do with the apex, once the ball leaves the barrel at the field velocity physics dictate how far it can go and still break. better paint will help because it will be more fragile but it also has a better chance of breaking in the barrel, basically if everyone is shooting the same paint at teh same speed it doesnt matter what you do your range will be the same as everyone elses
__________________
Quote:
Originally Posted by Crawdaddy
I'm not going to lie if I were rich and famous I'd be running people over with my car all the damn time.
blue to black dm6
hyper 3
top hat mod
laser eyes
CP flow plug
32 degrees drop forward (yes i like my drop forwards)
cp micro on/off asa
deadly winds 14" fibur barrel with full freak
Dye rotor with speed feed
centerflag 68/4500 with on/off