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I took this from one of my old post replies on the same subject:
Anyone correct me if I am wrong, but dwell is the duration of time the noid is active and allowing air to fire the ball. The BIP is the amount of time the ball has to be in the breach before the eyes allow you to fire. Ramping point is the amount of BPS you have to reach before the ramp setting activates. Example is: you must pull the trigger at a rate of 5 Balls Per Second before the ramp mode kicks in to make up the differnce to get to 15 BPS
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