masks that work with sights - Paintball Forum - Paintball guns and gear forums
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Old February 10th, 2013, 08:06 PM   #1 (permalink)
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Question masks that work with sights

I have been thinking about making a sniper rifle and doing some cool stuff to it (bipod, scope, 20" barrel, ect,) but i know there is always problems actually looking down sights while wearing a mask. are there any guns/masks that i can use to get a good view down the sights, and btw i know people are gonna say they aren't accurate enough to need sights but i'm planning on playing extremly stealthy and if someone is unaware of the fact that i'm aiming at them i wan't to keep it that way until they are eliminated, i don't want to alert them by missing several times before i finally hit them.

thanks
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Old February 10th, 2013, 09:43 PM   #2 (permalink)
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Jt flex are about the closest thing you are gonna get.
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Old February 10th, 2013, 09:45 PM   #3 (permalink)
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yea, I think so as well.
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Old February 11th, 2013, 07:11 AM   #4 (permalink)
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okay thanks i'll look into those
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Old February 11th, 2013, 01:23 PM   #5 (permalink)
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Even a flexible and tight fitting mask wont give you the eye relief you need to properly use a scope look for an offset rail and a reflex/red dot sight designed for a pistol. They are better for paintball markers anyway since the ranges they are designed for are more like what you typically shoot with a paintball marker. It wont give you that badass "sniper" look like you get with a scope but at least your device will actually be useful.
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Old February 11th, 2013, 02:56 PM   #6 (permalink)
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if it came out far enough do you think a side mount would work? i could angle it in a bit to make up for the fact that it's off to the side rather than on top, or do you just think it would get in the way? i know the gun would be then blocking my vision on the right side but i could probably live with it, what do you think?
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Old February 11th, 2013, 03:02 PM   #7 (permalink)
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The sights are adjustable so you can move the dot to where your shots are going to "zero" it to the point of impact.
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Old February 11th, 2013, 04:12 PM   #8 (permalink)
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Originally Posted by heavygunner29 View Post
I have been thinking about making a sniper rifle and doing some cool stuff to it (bipod, scope, 20" barrel, ect,) but i know there is always problems actually looking down sights while wearing a mask. are there any guns/masks that i can use to get a good view down the sights, and btw i know people are gonna say they aren't accurate enough to need sights but i'm planning on playing extremly stealthy and if someone is unaware of the fact that i'm aiming at them i wan't to keep it that way until they are eliminated, i don't want to alert them by missing several times before i finally hit them.

thanks


Before I dive into your logic -

As Craw stated - a red-dot is going to be your best bet. You'll be able to open-air line that up with where you're targeting and won't be limited to having to press your eye against it.

If you consider even the lowest profile of paintball masks - I can wear my glasses under my Dye i4. That's going to place your eye a minimum of 2x glasses distance from the edge of the scope. With the usual vertical configuration of hopper feed necks - and offsetting the scope to make it useful... and adding in the now "non natural" form in which you'll have to hold to use the scope...this just doesn't sound like a good time to me.


As far as using one for accuracy - At max range: Even the best paint in the most expensive bore-matched barrel is only accurate to a hit box the size of a trash can lid. Max range is about 40 yards. With some effort - I'd argue its about 10 yards beyond the distance a backyard sport enthusiast can throw a lofted football. If you can throw a football - in motion, with effort, that approximate distance...it should only take a little practice to be able to hit a target at 15-30 yards, where spray&pray is the more likely outcome beyond 30. Argument here - a scope that provides targeting or magnification is unlikely to provide the dollar-for-product tradeoff and is commonly classified as bolt-on weight.


I suppose adding the obvious MilSim direction your gear is headed (scope + 20" barrel +...), you should be informed that these are all weight bearing additions that add little if any benefit to the marker - but add weight & length to your setup. While your ten pound marker doesn't seem like much at the start of the day - by the end you'll want to remove your arm. Doubt me? If you're from Chi - I'll send you out with a Halo Too, 2k2 impulse w/ bottom line maxflo, and a 68/30 steelie for the day. We'll see how close to the 8 hour mark you get before you're ready to lop an arm off. Research about barrel length - check Punkworks on another popular forum...they did length to efficiency to accuracy comparisons.


Ultimately - you should do what you like. If playing with something that looks more "Real" is fun..do it. If the idea of tactical and camo and stealth appeal to you....don't let me stop you. I made a lot of decisions (which i believe to be mistakes) regarding preference-based gearing when I started out - and make it a personal mission to debunk myths and rumors to others - so they spend less on crap... leaving them more to spend on paint. Most "upgrades" or "bolt on kits" do nothing but add weight to your marker...shortening your day. But - as I was getting to:

If this idea makes you happy and jolly and makes your twig and berries rub together in a joyous way... please..don't let anyone stop you from doing it.



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Old February 11th, 2013, 07:27 PM   #9 (permalink)
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Yeah, don't let us stop you from getting milsim stuff if you're getting it because you think it looks cooler. Just don't be buying it because you're convinced it performs better. Since in all reality, it's no better, and oftentimes worse performance (due to weight and length which makes it harder to play long games, and harder to get some angles).
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Old February 11th, 2013, 08:26 PM   #10 (permalink)
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yea i was just thinking more for looks but seeing as i'm broke it's more of a fantasy for when i get a little more money lol, but on the performance end do you think a flatline would be a good investment or not?
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Old February 11th, 2013, 08:27 PM   #11 (permalink)
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I'd rather have an apex tip than a flatline barrel
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Old February 11th, 2013, 09:32 PM   #12 (permalink)
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Apex is so much better the falt line only works in no wind. I there is a slight bit of wind your shots will be everywhere
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Old February 11th, 2013, 11:08 PM   #13 (permalink)
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Apex can also be turned off.
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Old February 12th, 2013, 07:01 AM   #14 (permalink)
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okay thanks i'll look at that
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Old February 12th, 2013, 05:56 PM   #15 (permalink)
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Quote:
Originally Posted by dprimmy View Post
I'll send you out with a Halo Too, 2k2 impulse w/ bottom line maxflo, and a 68/30 steelie
owned one, it was the whole reason I wanted something lighter. felt like my arm was being stretched out by the end of the day

as for apex vs flatline. I would choose neither. apex turns the end of your barrel into a large target, not an issue if marker hits do not count but in my playing they take more time to dial in to get just the right trajectory than they are worth and that whole time if your target moves you have to start all over or if someone else starts shooting at you your shots are now curving in some weird direction because you just started shooting back without resetting it

if forced to choose i would also go apex because it can be turned off

one side note though, the apex and flatline do not give you any additional range like they try to advertise, while the paint does go further, it is moving so slowly that it will not break on anything so do not get trapped up in thinking you will have more range than anyone else
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Old February 12th, 2013, 07:14 PM   #16 (permalink)
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if forced to choose i would also go apex because it can be turned off
Also my reason for choosing one.
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