|
anyone think these zombie game rules are good?
THIS WAS MADE FOR A SQUARE FIELD WITH 4 CORNER BASES AND CENTER FORT
*civil war style is where you carry ammo and place it in your gun to shoot*
Note after playing once:
humans not able to run? Only speed walk?
zombies only headshots?
Die in place, reanimate after 10 sec?
flags hidden anywhere?
PAINTBALL --- ZOMBIESSS!!
Playtime – 1 ˝ hours (estimated!)
Teams – HUMANS/ ZoMbIeS!
either 1 starting zombie or small starting team of humans (more than 1 starting zombie). IF 1 starting Zombie, zombie gets special handicap + lots of marking tape, and maybe a big jacket?
handicaps: (one or more)
-headshots only
-fatal shots
-3 hit kill
-3 fatal
-
------------------------------------------------------------------------------------------------------------
PLAYERS:
Humans – limited ammo(10-30)~~*maybe a hidden ammo supply at middle fort, civil war style
Normal Zombie – Killshots? They tag to kill
Superzombie (the “1” starting zombie as talked about above) – gets a handicap, same rules as other zombies apply
------------------------------------------------------------------------------------------------------------
OBJECTIVES: -Humans-
-retrive 4 flags (hidden by ref/non human)(SHOULD BE HIDDEN WELL)
-after all 4 flags are placed/retrieved, all remaining humans go to middle fort for evac, timer starts (Xmin)
-don’t GeT KiLlEd!!!1.1!!1
------- --------- ------------ ---------- --------- ---------- --------
OBJECTIVES: -Zombies-
-Don’t let humans finish their objectives
-BRAIINSS………
------------------------------------------------------------------------------------------------------------
RULES!
- A human cannot hold all 4 flags (unless he is last person alive)
-if you are human and get tagged by a zombie you are now a zombie (any physical contact)
-once a human is tagged they cannot give ammo
-only one human on top of the middle fort at a time (would be unfair for zombies)
-if you are the last human alive, you cannot go ontop of fort, and must be very near for the timer to count
-zombies aren’t allowed to use guns, so either you can return your gun or carry it with you (it would be easier to return your gun)
-zombies “respawn” in any 4 of the corner bases
(or die on ground and re animate after x time)
-zombies respawn instantly
------------------------------------------------------------------------------------------------------------
RUNDOWN (if players need more clairification)
1st ref/non human places flags (care packages)(maybe ammo included)
2nd super zombie goes onto field, is given time to hide, prepare
3rd the Humans go onto the field and go to each base and retrieve the flags ****
4th the remaining humans make their way to the center base with all 4 flags
5th then when a ref has seen all 4 flags at the middle fort they start the timer (Xmin)
6th all remaining humans must survive Xmin
|