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Old November 30th, 2010, 05:15 PM   #1 (permalink)
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Project Salvo

Tippmann US Army Project Salvo

I added:
- E-Grip
- Cyclone feed
- NC Star Red Dot
- 14" Tippmann barrel
- Bi-grip (Bipod / foregrip)
- 2 pt. sling
- McNett CamoForm Tape (ARPAT / ACU)

Total cost: Approx. $450

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Tippmann US Army Project Salvo
14" Tippmann Barrel
NCStar Red Dot (YES it helps!)
Cyclone Feed System
E-Grip
Bi-Grip (Bipod / foregrip)
ACU (ARPAT) Pattern

Last edited by hippz420; November 30th, 2010 at 05:16 PM.. Reason: Messed up IMG tag..
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Old November 30th, 2010, 09:39 PM   #2 (permalink)
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performance = 2.5/10 really the only upgrades are the e-grip and the cyclone (cyclone gets the .5 since i dont consider it a reliable feeder but it is still better than a shake and bake)

looks 6.5/10, iv never particularly liked the camo wrap but its not bad on this one
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Old December 31st, 2010, 11:09 AM   #3 (permalink)
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Now can be converted to sub machine gun! RAP4 3" Barrel.



Performance upped?
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Tippmann US Army Project Salvo
14" Tippmann Barrel
NCStar Red Dot (YES it helps!)
Cyclone Feed System
E-Grip
Bi-Grip (Bipod / foregrip)
ACU (ARPAT) Pattern
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Old December 31st, 2010, 06:03 PM   #4 (permalink)
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I think you went good with the parts and chose them wisely but I'm not a big fan of that camo... I mean it's useful but I love the raw look of the gun and just makes it seem more authentic. Just my opinion otherwise I would give it a 7/10 in performance and 4/10 in appearance.
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Old January 1st, 2011, 02:49 PM   #5 (permalink)
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your hopper sticks out further than your barrel....just no...
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Old January 2nd, 2011, 03:11 PM   #6 (permalink)
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Originally Posted by Trbo323 View Post
your hopper sticks out further than your barrel....just no...
And your solution is? I got this barrel solely to get rid of unwanted weight for CQB style matches. Other than that, it would be fully assembled. Not like you can move the Cyclone feed back 5".. Just no..
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Tippmann US Army Project Salvo
14" Tippmann Barrel
NCStar Red Dot (YES it helps!)
Cyclone Feed System
E-Grip
Bi-Grip (Bipod / foregrip)
ACU (ARPAT) Pattern
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Old January 2nd, 2011, 03:15 PM   #7 (permalink)
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And your solution is? I got this barrel solely to get rid of unwanted weight for CQB style matches. Other than that, it would be fully assembled. Not like you can move the Cyclone feed back 5".. Just no..
that's his point.
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Old January 2nd, 2011, 03:44 PM   #8 (permalink)
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that's his point.
Ok, then I say thanks to Captain Obvious over there, but I suggest he not waste his energy on typing things that are blatantly obvious. Plus, what difference does it make if the hopper sticks out farther? The back of the gun is so heavy that it balances it out.
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Tippmann US Army Project Salvo
14" Tippmann Barrel
NCStar Red Dot (YES it helps!)
Cyclone Feed System
E-Grip
Bi-Grip (Bipod / foregrip)
ACU (ARPAT) Pattern
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Old January 2nd, 2011, 04:28 PM   #9 (permalink)
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your solution to reducing weight is the barrel? look into a new marker, something that doesnt use the clamshell and nuts and bolts to hold it together

theres plenty of CF barrels out there that will be lightweight and you will not have to sacrifice porting like you did with this barrel

(this is post 7777...cool)
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Old January 2nd, 2011, 11:52 PM   #10 (permalink)
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Originally Posted by Trbo323 View Post
your solution to reducing weight is the barrel? look into a new marker, something that doesnt use the clamshell and nuts and bolts to hold it together

theres plenty of CF barrels out there that will be lightweight and you will not have to sacrifice porting like you did with this barrel

(this is post 7777...cool)
I see.. Sorry, I kind of read your comment before last with a jerk tone I guess. But with the specific gun I have (I wanted something realistic that isn't crazy expensive like MILSIG guns), taking off the shroud eliminates a lot of weight. I don't remove it with the long barrel as I want the Bi-Grip. The shorter barrel is only for mobility, to make the gun itself physically as small as possible, while still being able to convert back into an AR-15 lookalike. The dynamics of the thing brought me to buying it.
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Tippmann US Army Project Salvo
14" Tippmann Barrel
NCStar Red Dot (YES it helps!)
Cyclone Feed System
E-Grip
Bi-Grip (Bipod / foregrip)
ACU (ARPAT) Pattern
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Old January 3rd, 2011, 01:27 AM   #11 (permalink)
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you seem to be stuck between wanting a milsim and a performance marker, and very rarely do those two go hand and hand

do yourself a favor and go look at the TM-7 and TM-15. they will offer the best bang for the buck as far as a crossover is concerned. true mid range performance in a milsim package
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Old April 25th, 2011, 09:04 PM   #12 (permalink)
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Originally Posted by Trbo323 View Post
you seem to be stuck between wanting a milsim and a performance marker, and very rarely do those two go hand and hand

do yourself a favor and go look at the TM-7 and TM-15. they will offer the best bang for the buck as far as a crossover is concerned. true mid range performance in a milsim package
We think alike, but I will definitely go for the TM-15 since I have heard that the TM-7 has many things that could be a lot better, like it shakes way to much when you fire and the mede selector moves to loosely so you may
accidentally change the mode while firing, and you definitely do not want to do that. Plus, the TM-15 is made of Magnesium so it is very lightweight.

P.D Now that we are talking about TM-series, by any chance anyone knows how many chances are there for the TM-15 board to stop working? Because my TM-15 stopped turning on, I changed the batteries many times
and it was not turning on still. I e-mailed paintballsolutions.com and they told me that the board might be the problem (I opened the my marker and I did not see anything wrong with it).
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Old April 25th, 2011, 10:15 PM   #13 (permalink)
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the tm-7 and tm-15 are just a invert mini in a milsim package, neither shoots any different, if the tm-15 kicks less its only because it weighs more, more of a trade off if anything. while i havnt owned one or shot one (did own a mini) i find it hard to believe that one is constructed any better than the other. and i HIGHLY doubt the 15 is made of magnesium, that would be news to me but it would make it much much heavier and more expensive in my mind than it is
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Old April 26th, 2011, 03:52 PM   #14 (permalink)
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the tm-7 and tm-15 are just a invert mini in a milsim package, neither shoots any different, if the tm-15 kicks less its only because it weighs more, more of a trade off if anything. while i havnt owned one or shot one (did own a mini) i find it hard to believe that one is constructed any better than the other. and i HIGHLY doubt the 15 is made of magnesium, that would be news to me but it would make it much much heavier and more expensive in my mind than it is
Magnesium properties are similar to dose of Aluminum but the Magnesium is lighter, so believe me, it is made of magnesium, they say that the the TM-15 video on empirepaintball.com, if it where a lie then empire will have very serious legal problems
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Old April 26th, 2011, 04:46 PM   #15 (permalink)
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It's a magnesium alloy, not straight magnesium. Some alloys are quite heavy, so it may or may not weigh more or less than the TM7 or Mini.
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Old April 26th, 2011, 06:20 PM   #16 (permalink)
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so really theres no point in making it out of magnesium over aluminum, i have a hard time believing its any cheaper because of it
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Old April 26th, 2011, 09:44 PM   #17 (permalink)
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Well, I am sure it is lighter than other mil-sim markers, I posses three mil-sim markers and the TM-15 is way lighter than the other two, and I am sure it is because of the alloy.

P.D Magnesium is not an alloy, is a pure element.

Definition of alloy: Two or more elements with at least one metal homogeneously mixed. So Magnesium is not an alloy, so there are no reasons for it to be heavier, and even if another metal is aded (maybe to reduce the radioactive

level) is should not be an element that is to heavy.
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Old April 27th, 2011, 12:56 AM   #18 (permalink)
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the tm series is also a mid range marker, no heavy hammer slamming back and forth

not to mention comparing weight on milsim markers is kinda pointless, it has more to do with how much extra dress up material they put on it rather than what thats made of
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Old April 27th, 2011, 12:04 PM   #19 (permalink)
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the tm series is also a mid range marker, no heavy hammer slamming back and forth

not to mention comparing weight on milsim markers is kinda pointless, it has more to do with how much extra dress up material they put on it rather than what thats made of
I think there is a way to agument the range, no? With a heavy hammer, I think once I saw one in a a paintball magazine, I am sure it was for the TM-15.
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Old April 27th, 2011, 01:19 PM   #20 (permalink)
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No, taking the possibility of backspin and first strike rounds out of the equation, range is 100% determined by the exit velocity of said projectile. Because in paintball, your exit velocity is set to 300fps or less due to safety regulation, no marker will shoot further than another regardless of what you do to the internals. Even backspin will have very LITTLE effect due to the fact that what you're shooting is horrendously unaerodynamic and the backspin is very quickly negated by the fluid fill. However, truth is backspin will add a minor amount of range. It's not really usable range, but it is technically range.

First strike work because they change the whole aerodynamics of the paitnball.
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Old April 27th, 2011, 03:34 PM   #21 (permalink)
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TM-15 can not use mag feeds to my knowlege, you would have to replace the breach to do that

mag feeds are a bad idea anyway, they never hold enough and are really really expensive
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Old April 27th, 2011, 03:58 PM   #22 (permalink)
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TM-15 can not use mag feeds to my knowlege, you would have to replace the breach to do that

mag feeds are a bad idea anyway, they never hold enough and are really really expensive
No, I said I saw some internal part to augment the range of a marker but I saw it in a Paintball Magazine, a reading magazine, not an ammo magazine. But is does not matter, since I checked it and is not to augment the range but to reduce the kick, and de TM-15 does not really have kick. And about the ammo magazines: Yea I know they are pretty ineffective, you just have 20 balls and some time less so I really do not like ammo magazines.
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Old April 27th, 2011, 04:22 PM   #23 (permalink)
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Too bad they can't be like movies. Watched a movie the other day, dude got 25 rounds from a little 10-12 round clip.
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Old April 27th, 2011, 04:42 PM   #24 (permalink)
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well miller, you just have to use a flux capacitor to keep paint in that mag.

duh!
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Old April 27th, 2011, 05:04 PM   #25 (permalink)
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Too bad they can't be like movies. Watched a movie the other day, dude got 25 rounds from a little 10-12 round clip.
Wich movie?
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