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Old April 19th, 2011, 09:15 PM   #1 (permalink)
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Water Stations on Feild

Hey I need some help. I work on and off at a feild and I was talking to some of the players at the feild and a major complaint about some of the events is that its a long walk back to get water. Some players haul water around but that gets annoying after a few hours.

So I thought of having "water stations" in some of the far corrnors of the feild. Basically it would be a 5 gal water jug with paper cups and a trash can. We'd put up netting to allow people to take there masks off.

I was thinking people could go in when ever (out or not) and grab a quick drink, then start playing again with out respawning (we already have water at respawns). How do you think this would work? Any ideas would be helpful.
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Old April 19th, 2011, 10:16 PM   #2 (permalink)
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The only possible problem I can see arising from it is people abusing the system, unless you have good responsible players at your field. I can see people running in there in the middle of someone shooting at them and using it as a way out without being eliminated. As long as everyone was responsible and didn't abuse the system, or you had a time limit inside, or people monitoring the stations then I can see it working fine.
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Old April 19th, 2011, 11:04 PM   #3 (permalink)
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your games are long enough to need water in the middle of them? tell people to get shooting!

but if people need water they need water. only issue i see is if one team overtakes that spot it gets cut off from the other team, that and the before mentioned using it as cover
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Old April 20th, 2011, 10:25 AM   #4 (permalink)
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your games are long enough to need water in the middle of them? tell people to get shooting!
lol no amount of shooting would speed up a day long senerio game. The purpose of the senerio is to last all day, so the time limits and so on are hours long... Thats that point of senerios. Not playing speedball here. Trbo have you actually played a mission based senerio event before?

Curretly we didn't want to staff the water station since there are more imporant things the refs need to be doing. I can also see certain people abusing the water stations/using it to get behind enemy lines... mmm we'll have to set up specfic rules against this. Any ideas how to word it to make it clear this is not to be taken advantage of?
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Old April 20th, 2011, 10:30 AM   #5 (permalink)
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no i havnt, yes i want to, want to run one in the pacific northwest?

ok i was thinking this was for like your typical walk on groups and a normal day of play.

how about a sign that says "get in, get out, or your out!"?
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Old April 20th, 2011, 10:49 AM   #6 (permalink)
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how about a sign that says "get in, get out, or your out!"?
I like that.. maybe say they have 30 seconds to get there water and get out.. Idk how we would police that but I like that idea. We may try it on an honor system and if people abuse it, they lose the water.

Describing Senerio for trbo:
We seperate into several (as many as 5 or 6) different teams depending on number of people. Its basically a rotating king of the hill game. The refs will call out a number like 15. This means they currently counting points for the team that is touching point 15 (usually its a barrel or flag post with a number written on it sometime in a fort and sometime in the wide open ). After 10 mins the objective point changes, and the refs will shout out number 7. So all the teams try to take over point #7.

There are several sections of the day that last 2 or more hours. So water becomes important. If you are shot, you can respawn at your teams HQ.
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Old April 20th, 2011, 11:40 AM   #7 (permalink)
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Any ideas how to word it to make it clear this is not to be taken advantage of?
Indiana Jones style timed-dropping-from-roof-spikes-of-doom?
I can see that getting the point across.

Oh and kaz do you guys use tanks and launchers in your scenarios too?
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Old April 20th, 2011, 01:09 PM   #8 (permalink)
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Oh and kaz do you guys use tanks and launchers in your scenarios too?
This specific senerio does not have tanks (don't have enough for each team), although we run several senerios with tanks and launchers.
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Old April 20th, 2011, 01:45 PM   #9 (permalink)
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i got it!, timed granades in the water areas, theres no telling when they go off so the faster you are in and out the better chance you have at staying alive!
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Old April 20th, 2011, 01:59 PM   #10 (permalink)
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that could get messy... very entertaining though!
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Old April 20th, 2011, 02:34 PM   #11 (permalink)
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Just make sure there's always a ref in there to make sure no one is gonna abuse the system and you might want to try a day where if it's over a certain temperature (lets say 85) Water is priced lower and/or comes with admission. That way they have some water. Could also start selling those hydration bladders that you can carry with you. Neat merchandising.
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Old April 20th, 2011, 03:17 PM   #12 (permalink)
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charging for water......wow

i can understand water bottles but i think its kinda a cheap shot when a field has no water except for the stuff you have to buy, your already paying them a field fee to be there
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Old April 20th, 2011, 03:20 PM   #13 (permalink)
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If you are playing reinsertion games have the water at the reinsertion point. That way the only way to get it is to be out of play anyway then they can get their drink and go back in as they need to. I don't like the idea of active players being able to duck off the field that opens up to many chances for trouble. If somebody is thirsty while they are in play than that is what camelbaks are for and they are welcome to buy one on their own.
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Old April 20th, 2011, 03:30 PM   #14 (permalink)
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for the most part i agree with craw but on the other hand iv never seen it tried so maybe it will be a good idea. everything is worth a shot...except for gog products....
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Old April 20th, 2011, 03:47 PM   #15 (permalink)
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I've tried it and it works. You just have to remember that scenario players are just as bad as tourney players when it comes to manipulating the rules.
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Old April 20th, 2011, 03:55 PM   #16 (permalink)
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so whats a good way of having something like this without having to police it with a ref and trying to not allow people to cheat?
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Old April 20th, 2011, 04:33 PM   #17 (permalink)
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so whats a good way of having something like this without having to police it with a ref and trying to not allow people to cheat?
lol yeah thats my general question. it would be easier to have a ref in the water station, but we don't wanna do that due to spreading the refs to thin... We're not going to charge for water out of a 5 gal gaterade tub... lol not happeneing.

Craw: We already have water at the reinsurtion points, but if you look at the senerio we have, sometime players can be a long ways away from the reinsurtion point and be alive. Just trying to provide more water.. Might have to make it so that you have to call yourself out to use the water station.. which sorta defeats their purpose.. lol just trying to think outside the box right now.
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Old April 20th, 2011, 04:48 PM   #18 (permalink)
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You can't cater to everyone but if you want to try you are going to have to have the players call themselves out to use the water. Any other way and you are going to have players using it as a time out or the other teams camping it and that is before you even begin to get into the safety issues.
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Old April 20th, 2011, 04:52 PM   #19 (permalink)
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maybe make them "outposts" that teams have to capture for a few extra points? that way one team should be in control of it and therefore members of opposing teams wont be trying to use them at the same time. and it would turn them into hot spots so there should be a ref or two around. and id set up a rule so if a member of the other team touches it then everyone in it then has to go respawn somewhere else
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Old April 20th, 2011, 05:20 PM   #20 (permalink)
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You can't cater to everyone
Sooooo true... We just had some people complain last year that there wasn't enough water so I'm trying to think of a new way. The safty issue of it is the most concerning. I could see people abusing it and end up being shot at right as they enter/leave it indangering those already in the water station.... mmm may have to scrap this idea. Although I do think its a cool idea, we need to hammer out alot of details before trying it.
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Old April 20th, 2011, 08:59 PM   #21 (permalink)
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Yeah that would work for an un reffed time limit, but it wouldn't stop someone from running in there to avoid being shot...

Another idea that came up when talking with freinds is to move the actual water station OFF the field. This means they would have to walk out of bounds to get to the water(Basically cross a fence, yes we'd have a hole cut in it). The idea behind this is that they wouldn't be able to dodge into the water station if getting shot at. We'd also make a rule that you can only go to the station if you're not being shot at (basically if you leave the feild while being shot at you are out). Any comments on this?
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Old April 20th, 2011, 09:16 PM   #22 (permalink)
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sounds like a good idea to me
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Old April 20th, 2011, 11:56 PM   #23 (permalink)
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Yeah that sounds good
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Old April 21st, 2011, 12:26 AM   #24 (permalink)
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dont forget about the flux capacitor to power it all and keep the water station in another time space continuum along with the nuclear reactor to keep it all in synch and the V8 drag engine to make some noise so you know someone is in there, the alchohol fuel to run it on and the quantum computer to record the pressure plate data and send it to MIT.....
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Old April 21st, 2011, 08:33 AM   #25 (permalink)
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charging for water......wow

i can understand water bottles but i think its kinda a cheap shot when a field has no water except for the stuff you have to buy, your already paying them a field fee to be there
I was talking about bottled water when it came to charging for water. The water tank in the field is free. The water bladder idea I think is a good idea. I mean, it's merchandise and it's an investment they can use for other sports events. Next time you try to take a cheap shot at me, make it quality.
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