how to play - the only way the predator can die is if he/she is shot in the mask, HE HAS TO BE HIT IN THE MASK FOR HIM TO BE OUT, any body shots do not count.....the people (other players) are killed by 1 shot anywhere on their body.
if the predator shoots a person that person turns into a predator
how the predator wins - to shoot everyone, and stay alive
Tournament Games are a form of competition paintball. Paintball fields often hold tournaments, awarding prizes to winning tournament teams. Common formats for tournament paintball include 3-man, 5-man, and 10-man games. A few years back, tournaments were held mostly in wooded fields, while now they tend to be held more often on speedball fields (see below for descriptions of speedball and woodsball). Some more famous tournaments include the International Amateur Open in Pennsylvania, and the World Cup in Florida.
Total Elimination · Although not widely used in tournaments, total elimination is one of the more common types of games in recball. It has the basic rule of one hit needed to eliminate someone. The objective of this game is to eliminate all of the players on the opposing team. Many games are based off of total elimination, and have the same rules. Some popular forms of Total Elimination include Center Flag and Capture the Flag - both used often in tournament format games.
Center Flag · Center flag, like stated previously, is a form of Total Elimination. There are two objectives to choose from when playing Center Flag. Your team may choose to eliminate all of the players on the other team for the victory (Total Elimination) or capture the objective (a flag in the center of the field) and bring it to a certain location. The target location for the flag is usually the back wall or border of the opposing team. There are also a few special rules for Center Flag. Once a player gets shot the flag should be returned to its original position. This rule can be altered so that if the flag carrier is tagged, then the flag must be dropped on the ground and the player must leave the field, or the player must stand still with the flag hanging off his hand, and not fire at any other player. Once the flag is grabbed from the player’s hand, they may leave the field. Different variations apply to different leagues. Center Flag is commonly used for 3-man or 5-man formats.
Capture the Flag · Capture the Flag is very similar to Center Flag. Capture the Flag is commonly played when there are larger teams (over five people per team). The rules of Capture the Flag are very similar, as are the objectives. A team may choose to completely eliminate the opposing team to win, or may grab a flag on the opposite team’s back border, and bring it back to their border to win. If the flag carrier gets shot, the flag should be returned to its original position. This rule can vary as it does in Center Flag. Capture the Flag is commonly used in 10-man tournament formats.
USPL Format Games The official format of the game is patented and supposed to be a heavily guarded secret, so don't try this at home kids! The USPL, United States Paintball League, was founded for one main reason - for paintball to be successfully televised. This format has more television friendly rules, and can be compared to football or soccer, two more physical sports where two “goals” are also used. Players may be put in a penalty box for unruly behavior and the like, and the “game counter” will stop while the player who is penalized is getting off the field, causing play to freeze for a short period. The objective of the game is to take the opposing team’s flag and bring it to one of three points - the opponent’s zone (7 points scored), the neutral zone (3 points scored), or the scoring team’s zone (1 point scored). Another notable rule of the USPL is that in most conditions - “slamming” an airball bunker of an opposing player is allowed, causing the opponent to fly out of it. ("Slamming" refers to pushing a bunker from the opposite side, literally pushingthe other player out of it.)The field is divided into two main sides, the home and away side, which are marked by the starting points. The official format is also supposedly a heavily guarded secret. The USPL television show is expected to start in 2002. For more information about the United States Paintball League, visit http://www.paintballleague.com .
Great prices and top notch service!
Recball can be divided into two sections - scenario games, and walk-on games.
Walk-On/Recreational Games -- Walk on fields can be found in most areas. Whether the field is indoor, or outdoor, these fields usually charge a fee to play there and sometimes require you to buy paint from the field. Outdoor fields have one main difference from indoor fields (other than that they are outdoors), they often include fields in the forest, which is often favored by a new player over a fast-paced game of speedball.
Scenario Games -- Scenario games are major events held throughout the country. They usually have over 500 players, and are often held over a period of days. Scenario games offer a more in depth plot and storyline than normal recreational games, and some of these games even incorporate vehicles in the game... paintball tanks and even helicopters! Scenario games are held in natural environments, rather than speedball fields.
Total Elimination · Total Elimination is widely used in recball games, and is a favorite among casual players. It has the basic rule of one hit needed to eliminate someone. The objective of this game is to eliminate all of the players on the opposing team. Many games are based off of total elimination, and have the same rules as it. Some popular forms of Total Elimination include Center Flag and Capture the Flag - both used often in tournament format games as well as recball games.
Center Flag · Center flag, like stated previously, is a form of Total Elimination. There are two objectives to choose from when playing Center Flag. Your team may choose to eliminate all of the players on the other team for the victory (Total Elimination) or capture the objective (a flag in the center of the field) and bring it to a certain location. The target location for the flag is usually the back wall or border of the opposing team. There are also a few special rules for Center Flag. Once a player gets shot the flag should be returned to its original position. This rule can be interchangeable with another one. If the flag carrier is tagged, then the flag must be dropped on the ground and the player must leave the field, or the player must stand still with the flag hanging off his hand, and not fire at any other player. Once the flag is grabbed from the player’s hand, they may leave the field.
Capture the Flag · Capture the Flag is very similar to Center Flag. Capture the Flag is commonly played when there are larger teams (over five people per team). The rules of Capture the Flag are very similar, as are the objectives. A team may choose to completely eliminate the opposing team to win, or may grab a flag on the opposite team’s back border, and bring it back to their border to win. If the flag carrier gets shot, the flag should be returned to its original position.
Command & Conquer · Command and Conquer has a few certain requirements. For this game to be played, there must be a fort-type building and area surrounding it. A set amount of players begins inside the fort, while the rest of their team begins anywhere on the playing field. The conquering team must begin at a designated spot. The objective of the conquering team is to eliminate all of the players inside the fort. The commanding team’s players outside the fort do not need to be eliminated for the conquering team to win. The commanding teams objective is to keep at least one player in the fort in the game for a set amount of time. If this time is met, then the commanding team wins.
Predator and Prey · The rule set for this game is simple. There are two teams, the Predator team and the Prey team. The prey team should start out with a few more players than the predator team. If a member from the predator team tags a member of the prey team, the prey team member will be converted onto the predator team. If a predator is tagged by a prey team member, then the predator is completely eliminated from the game.
King of the Hill · There are many variations of King of the Hill. The most common objective is to get a designated player from a team on top of a hill in the center of a field, to capture a flag from a hill, or to take control of a certain hill on the field for a designated time period. As you can see, there are many different possibilities when playing this game. A common King of the Hill scenario game features an objective, such as a mythical castle, object, or even paintballs at the top of the hill which two or more teams struggle to hold and take.
Raid · Raid is played out similarly to Total Elimination and contains the same rule set. In Raid, one team begins in a fort or a somewhat enclosed area such as a village. The opposing team begins on the outskirts of this fort or village, and must successfully raid and hold the village for a certain amount of time. If the raiding team does not take control of the fort or village in a certain amount of time, then the team that was originally in control of the fort wins.
Tag and Play · Tag and Play is commonly played by newer players, and is great for helping any player practice their skills. The objective of Tag and Play is to shoot players on the other team. Once you, or another player from the opposite team is tagged, they must walk back to the starting location of their team and reengage in the game. Tag and Play usually ends after a certain amount of time, and no team really “wins”.
Top Gun (Iron Man) · Top Gun, commonly referred to as Iron Man is a one vs. one game. The object is to tag your opponent, before he tags you. The rules are quite simple, and general Total Elimination rules apply.
Big Game Format · Although Big Game Format is not an actual game of paintball, it is often used in many large games around the globe. Big Games usually contain over fifty players on the field at once, and can be centered on a fictional adventure, or a reenactment of a historic event. Big Games sometimes contain such items as paintball mortars, paintball-marker equipped vehicles, and even fantasy planes. A term commonly mixed with Big Game is the Scenario Game. These are very much like the Big Game, but often have much more in depth plots and character roles. Some more famous examples of Big Games are the Michigan Monster Game (http://www.exoticsportz.com) and scenarios concentrating more on a plot are found at events such as ones sponsored by Mackz Xtreme Sportz (http://www.mxsportz.com/) .
River Passage · River passage requires a bridge and a creek to play. The format of this game is highly customizable. Generally, two teams start on opposite sides of the bridge or the river, and attempt to cross a “main” player across the bridge to win the game. The main player may only be crossed once a flag is captured from the other side of the river, and brought back to a team’s base. This game has normal Total Elimination rules, and can be played as Total Elimination as well. In Scenario games, the river or creek must be crossed as only one of a few objectives. Another popular format is having one team with better players and possibly vehicles or mortars try to defend the other side of the river, where an objective is held.
All the President’s Men ·All the President’s Men has the main objective of tagging one key opposing player. One team is the “President’s Men” team, while the other team is the attacking team. The President’s Men team consists of one “President” and the rest being “President’s Men”. The opposing team does not have a president of their own, but may choose to if playing a variation of this. The team with the President must protect him at all costs. The game has the Total Elimination rule set. The objective of the attacking team is to eliminate the President. Once the President is eliminated, the attacking team wins. The President’s Men team must defend the President and keep him from getting eliminated in a certain amount of time. The President’s Men team wins if the President is not eliminated when time runs out or if they tag out all of the attackers. In Scenario formats, All the President’s Men is can be adapted to All the Wizard’s Guards, All the Caravan’s Protectors, etc. An important objective, usually being a leader of the team, must be transported to different objectives without being tagged out. These multiple objectives may be manipulated, and the ambushing team may choose to try to deceive the group and try to send them right into a trap.
One of the most important factors in a game of paintball is the location and the field layout. There are many numerous types of fields, and almost an infinite amount of possibilities for a paintball field. Paintball fields can normally be divided into two base styles - woods fields, and speedball fields.
Woods Fields -- Woods fields are probably the more commonly known areas for a paintball game. Woods fields can greatly vary, and no two are the same. New players are usually more attracted to these fields, and may get tangled in dreams of military tactics, guerilla warfare, and being “snipers” when playing on these fields. Woods fields can also be broken down into a few categories.
Forest Field ·This field generally is an “all-natural” playing area. There are no added bunkers, and the trees are tall grass are the most common “bunkers”. Players often choose to manipulate these fields, by stacking piles of leaves, and stacking logs to create their own cover.
Hybrid Field ·Hybrid fields are a mix of a speedball field (see below) and a straight forest field. These too, may have completely different layouts than the previous. A hybrid field may be a forest field with bunkers such as car hoods, spools, tires, or other forms of speedball bunkers set up throughout the woods. A less common hybrid field, but one that is just as enjoyable as the prior, is a speedball field directly connected into a forest. One team generally begins on the speedball field, while the other team (or teams) begin on various positions throughout the forest.
Hay Field ·Less common, but just as enjoyable as the other two, is the hay field. Hay fields are usually made up of tall stacks of hay tied up and stacked into piles, forming bunkers. Hay fields are more commonly found hybrid with forest fields.
Speedball Fields -- Speedball fields are commonly used for high-paced games that tend to be much more close-quarters than most woods games. There are many different types of speedball fields, and layouts can be mirrors (bunkers on both sides of the field are exactly alike) or randomly spread out.
Sup’ Air Field ·Sup’ Air fields consist of inflatable bunkers, and are commonly used for competition paintball. Many Sup’ Air fields have interestingly shaped bunkers, such as snaked, “M”s, “Coke Cans”, “Cones”, and “Pills”.
Hyperball Field ·Hyperball fields are generally built out of various objects usually including, but not limited too, boards, car hoods, tires, and tubing; or a combination of all four. Hyperball, like all speedball fields, usually hosts very fast paced games, and has all sorts of bunkers imaginable.
Spool Fields ·These fields are made up of large spools. No, not your grandma’s sewing spools, but the spools that usually hold large quantities of wire. Spool fields are commonly mirrored. Bunkers on spool fields tend to be more limited than of other speedball fields. Generally, bunkers are one spool, or a few spools stacked or standing next to each other.
haha me and my friends played at my friends house cus it started to rain but we just took our barrells off and muzzle loaded and blew them out...they go about 15 feet if your good...we played capture the flag and it was all wet and stuff...it was suprisingly fun for an hour...