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Discussion Starter #1
Tactical Movement
This is the hardest part of playing paintball and doing it correctly. The paintball team that moves from one point to another, from one objective to another, from one bunker of opposing player or anything to another and does it as a team in a tactically sound way will not be defeated on the paintball field.

Here is the normal way paintball games are played, sound familiar? Teams are picked, and the newly formed team moves to the staging area or base to start from. At that point they are at least on the same team but, as soon as the game starts, this team becomes a group of individuals. Everybody wants to do something different. Everybody goes a different way. No one cooperates (really) with each other. If for some reason a couple players actually do team up they end up lasting the longest or actually win for the rest of the players.

It happens every day a game is played on each and every field.

So what is wrong? Well nothing really. It's all fun and you do at least get to be shot by the other side.

What I am going to attempt to do here is give a couple different techniques to survive and win on the field. These methods can be used for any game. Bunkering, defending, capturing the flag, elimination (my personal favorite), you name it, it works for all.

So let's start with the basics. I say basic but even the basics need practice. I remember my team (we used real weapons and the opposing side shot real bullets back) practicing crossing a road for days. Over and over we did the same deal. Practice, practice, practice, until we did it automatically. Now I'm not even suggesting this is the same but the principles are. Teamwork and tactics rule the day.

First Things First
Teams are organized to work together. A team that does not support and cover each other or that does not operate as a team but as individuals ( the norm) becomes no more than a group of targets.

Strength is in teammates and real teamwork.

Tactical Movement
We start simple. Moving together to an objective. There is a set structure that should be used. The military has proven it over the years and it works.

The squad ( team for our proposes) has a leader and scout and team members.

It can be as small as three or as large as ten.. Hell, even 2 working together is a 100% improvement over the normal game.

The Buddy Team
Buddy team movement training builds on individual movement skills by having two-man teams negotiate the lane together. One player provides covering fire while his buddy moves to the next covered position. The team must maintain visual or audible communication with each other at all times during the movement. This exercise forms the foundation for trust and confidence between small sub team and the full team members. the picture below shows an example individual/buddy team movement . The following is an example individual/buddy team movement exercise.



Ok, Ok, I know this is real army but what it shows is that one team member moves and the other shoots to cover. The team members alternate to allow the covering player to now be the moving player.

This works with teams of players too you know.

There are a couple of special situations that I seem to always get into when I play. (I tend to like to be moving out front).

Lets say your group ( maybe 4) players is moving down a trail. Your guys are staggered on either side on the trail moving slowly and quietly. Your are moving to get close to the other side. Maybe going after a bunker or just moving to contact. ( meaning your team is trying to find the other team).

Well as you move forward all of a sudden you either take fire or better yet you see the other players ( or player) up ahead. If he hasn't seen your them the hand signal is given to drop and freeze as you take a bead on the target presented ( Seems to always be the facemask ) Anyway, the front player either takes this guy out or decides to let him walk away as long as the opposing player has not seen anyone and and your team was not compromised. When the cost is clear, the team continues to move.

What Normally Happens
The guy above sees your team and this is where the practiced tactics come into play. Your front guy yells " CONTACT!! and starts shooting. All team members also start shooting in the direction of the opposing player. If the unfortunate opposing player is not hit immediately AND is not advancing then your rear team members start rushing forward, all the while the front players are laying down paint. As soon as the rear members have leapfrogged their teammates they start shooting and the Now rear players move up. This continues until the opposing player either wets their pants and takes off running or is hit ( multiple times).

What if your team runs into opposing strength?
Then the scenario above is done in reverse. The front players yell contact. Start shooting and retreat to a position a few feet behind their team members who were in the rear. Those team members are shooting at the advancing team. A soon as the retreating team members have passed behind the NOW front players they take up positions and start shooting back at the advancing opposing team allowing the now front players to retreat and basically leapfrog backwards all the time putting maximum firepower forward.. Chances are (unless the opposing team is super good) your retreating team will take out a few of the opposing players and the situation reverses back to advancing. This is quick. Lots of paint Lots of communication. But it works and works real well.

Retreating players should tap the front players on the back as soon as they are behind them so they know it time to fall back. DO NOT LEAVE YOUR TEAM MEMBERS OUT THERE. Everyone works together. Everyone pulls back or advances, but as a team.

The other side will just fade away in a hail of paint balls wondering and asking them selves " What the hell happened?"

HOORAAH!!

by 29RSavoy (pronounced 2-9 ER- Savoy)

This article was originally written by 29rSavoy and has been posted with permission from 29rSavoy.
 

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Discussion Starter #5
Yes and there are many sides to paintball. Speedball, Scenario, and Recball.

That is why I put this in the recball forum, because in recball this works.

Then again, maybe helping other recball players with tactics they can use is not appreciated on these forums. That is the message that your sending.
 

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I AM SICK OF THE FLAMING ON THIS SUBJECT!!!! People play paintball different ways, and just because he doesn't play like you do, doesn't mean that you should make him look like an idiot, you all are morons.
 

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prostock05 said:
I AM SICK OF THE FLAMING ON THIS SUBJECT!!!! People play paintball different ways, and just because he doesn't play like you do, doesn't mean that you should make him look like an idiot, you all are morons.
I aggree. Dont act like your way of playing is better than other peoples! I play recball, you may play speedball. But theres no need to compare the two.
 

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Theres no reason to hate one and love the other except going with the bandwagon.

Why can't you accept all forms of paintball?

Tactical movement doesn't come from some army FM manuel you found on the net or some surplus store. It all depends on the situation your in.

If your against 1 person and you know it, keep people shooting and get an angle on him (wow doesn't that sound like a back player laning while a front player moves up the 50 to get an angle?)

If your against a lot of people, you have people lay down cover as to prevent the other team from getting better angles on you and prevent them from shootign at you, and you have other players move up.. Jee doesn't that sound a bit lke speedball?

Well, let me let you in on a little secret.

Whether its a tree, a kevlar baloon, a wooden pallet or construction tubing, its all cover, and its all about the kill angle.

Doesnt matter if its speedball or woodsball, you get angles, you win. You keep their heads down while your guys move, you win.

Scenarioball, woodsball, speedball, I dont care. It works.

You can't stick to a formula and expect to come out on top every time. It all depends on where your cover is, where theirs is, and the limitations you have in that prticular game and field.
 

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alpha has a point. jsut cuz you dont' liek playing this way doens't mean it doesn't exist. it just needs a large area and people who know what they're doing. it certianly wouldn't work in speedball but not everybody plays speedball. this is a great post for playing woodsball or in a field
 

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Discussion Starter #13
martix_agent said:
alpha has a point. jsut cuz you dont' liek playing this way doens't mean it doesn't exist. it just needs a large area and people who know what they're doing. it certianly wouldn't work in speedball but not everybody plays speedball. this is a great post for playing woodsball or in a field
Just a few fun facts:

Shooting at the bunkers and the lanes beside them to keep people pinned is known in Army Speak as:
Mad Minute (shooting all that you have to keep the enemy down or kill them)

Keeping someone down and allowing your teammate to get an angle is:
Leapfrogging.

The basic ideas of the tactics are the same it's jus tthe names and the way they are used that is different.
 
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