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Field Positions! Are they worth anything?

2.7K views 10 replies 10 participants last post by  Trbo323  
#1 ·
Just wanted to put my views on Field positions so that people can tell me where they agree or disagree.

While websites that are obviously trying to sell us gear (Special Ops Paintball - We Are Woodsball) tell us that there are all these field positions (Dagger, Sabre, Broadsword and Hammer, sniper etc), I have found from my experience that these exist mostly on paper. Since paintguns are not permitted to shoot more that 300 fps, players shoot with more or less same range / effectiveness. In a real paintball scenario, only two positions would exist and that is

1. Players who like to charge and shoot up close
2. PLayers who enjoy long balling from a distance

In a real game there will also be a lot of situations where the above two roles would get totally switched. (E.g Guys charging in the front get eliminated and have to go to the spawning area and guys who were giving covering fire would move up and take the advancing role).

The re-spawn rule in the game totally dismantles any structured squad, because unless the whole squad gets shot simultaniously, squad-members will be re-entering the game on different times.

In order to sell certain types of gear, I found that some positions were over-glorified on woodsball websites. (Example from Special Ops Paintball - We Are Woodsball "If you are the dagger, then you are probably the most aggressive member of the team. The glory boy... yada yada") I see this as a marketing attempt to sell 4 inch barrels and patches and vests that dont hold much etc.

There are many internet quizes that quiz you on what player position you are. Surprisingly most players like to believe they are daggers! (Some 40 - 60 %) This has more to do with over-glorification of that position then how one actually scores his/her kills.

Looking forward to your thoughts/ comments etc.

Thanks.
 
#6 · (Edited)
Field positions work at times, all markers shoot about the same, some better.As far as distance goes, it's in your paint and barrels, but you know this. Paintball talk like Dagger, Sabre, ect. Iam not that up on.After 20 years in the Amry,our taem use (point man),main body,rear guard. TheSniper postion in paintball all he/she needs to do is have very good cover/conselment skills a be able to move around the field without getting seen.Remember thing change on the battle field all the time and the team and people on the team need to change to keep the game going.But I do agree that field positions or team positions are a little over- glorified in paintball,but this keeps the game exciting for the newer and younger players. Big Dog 11b R.F.R team leader
 
#7 ·
Field positions does work at times, all markers shoot about the same, some better.As far as distance goes, it's in your paint and barrels, but you know this. Paintball talk like Dagger, Sabre, ect. Iam not that up on.After 20 years in the Amry,our taem use (point man),main body,rear guard. TheSniper postion in paintball all he/she needs to do is have very good cover/conselment skills a be able to move around the field without getting seen.Remember thing change on the battle field all the time and the team and people on the team need to change to keep the game going.But I do agree that field positions or team positions are a little over- glorified in paintball,but this keeps the game exciting for the newer and younger players. Big Dog 11b R.F.R team leader
ouch dude...spelling...punctuation...grammar...that was kinda painful to read, but I think I got the gist.



Anyway. Positions are really about as useless as they come. Aside from General, XO, and co-XO. and then maybe a mild chain of command... but actual positions are confusing and a waste of time. thumup: just my $.02